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Data Fields
GRRLIB_texImg Struct Reference

Structure to hold the texture information. More...

#include <grrlib.h>

Data Fields

uint w
 The width of the texture in pixels.
 
uint h
 The height of the texture in pixels.
 
int handlex
 Texture handle x.
 
int handley
 Texture handle y.
 
int offsetx
 Texture offset x.
 
int offsety
 Texture offset y.
 
bool tiledtex
 Texture is tiled if set to true.
 
uint tilew
 The width of one tile in pixels.
 
uint tileh
 The height of one tile in pixels.
 
uint nbtilew
 Number of tiles for the x axis.
 
uint nbtileh
 Number of tiles for the y axis.
 
uint tilestart
 Offset to tile starting position.
 
f32 ofnormaltexx
 Offset of normalized texture on x.
 
f32 ofnormaltexy
 Offset of normalized texture on y.
 
void * data
 Pointer to the texture data.
 

Detailed Description

Structure to hold the texture information.

Field Documentation

void* data

Pointer to the texture data.

uint h

The height of the texture in pixels.

int handlex

Texture handle x.

int handley

Texture handle y.

uint nbtileh

Number of tiles for the y axis.

uint nbtilew

Number of tiles for the x axis.

int offsetx

Texture offset x.

int offsety

Texture offset y.

f32 ofnormaltexx

Offset of normalized texture on x.

f32 ofnormaltexy

Offset of normalized texture on y.

bool tiledtex

Texture is tiled if set to true.

uint tileh

The height of one tile in pixels.

uint tilestart

Offset to tile starting position.

uint tilew

The width of one tile in pixels.

uint w

The width of the texture in pixels.


The documentation for this struct was generated from the following file: