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#1 2010-08-30 05:21:02

mdbrim
Member

[RESOLVED] I'm out of textures!

looks like i've hit my texture limit.

Anytime i try to add more textures (static GRRLIB_texImg* img_blah;) i get no load... or if i create empty texture.

I can comment one out and add another and it works fine.
I just seem to have hit my limit.

it's about 260 is the limit i have found.

Is there a way around this?

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#2 2010-08-30 05:29:01

Crayon
Bad Mother Fucker

Re: [RESOLVED] I'm out of textures!

Hi, the maximum size of a texture is 1024x1024 pixels. Try to combine different image together and use GRRLIB_DrawPart instead of GRRLIB_DrawImg.

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#3 2010-08-30 05:31:31

mdbrim
Member

Re: [RESOLVED] I'm out of textures!

i know of the 1024x1024 limit... this is a limit of textures i can have loaded in.  I have to comment some out to get new ones to load...

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#4 2010-08-30 05:32:51

mdbrim
Member

Re: [RESOLVED] I'm out of textures!

ahhh gotcha! take my smaller images, join them up into one texture... free up some texture space!

GOTCHA

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#5 2010-08-30 14:47:17

mdbrim
Member

Re: [RESOLVED] I'm out of textures!

i also had a 100 texture matrix reserved for animated miis (in case i wanted to animate all 100)

But since i don't have to draw all 100 at once, i freed up a few textures there (about 99!)

It looks like the limit is about 272 or so (somewhere in that neighborhood... i didn't feel like counting accurately)

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