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#1 2010-10-29 20:38:14

DaVinz
Member

Screen Limits

Hello,

I have a problem to define screen limits. I use the rmode->fbWidth and rmode->efbHeight values to get the screen size.
A lot of users of my soft report that the image do not fit the display (more than 50px in height and width !)...

I am disarmed now : I compute all my images with a ratio given with the rmode values !

Does the rmode values are the ones I should use ?
Is there a better method ?
Should I stop programming ?

Thank you for help, and thank you for this great library.

Vinz.


// Define
#define SCRX    rmode->fbWidth
#define SCRY    rmode->efbHeight

GRRLIB_Rectangle( 0, 0, SCRX, SCRY, WHITE, TRUE );  // It's ok for me, but not for the entire world :'(

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#2 2010-10-30 03:41:33

Crayon
Bad Mother Fucker

Re: Screen Limits

rmode values are the one to use and there is no other better way to do it.

There a bunch of posts on the Wiibrew forum and here that explains this. Here is a link to most recent discussion Screen cut off edges

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#3 2010-10-30 13:54:19

DaVinz
Member

Re: Screen Limits

Thank you. I will add screen adjustment options.
Bye !

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