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Hi again. I was messing around with audio files for my project and I heard about .pcm files being the best for sound effects. The only problem is, I can't find ANYTHING on how to make these types of files. Do you guys have any tips for .pcm files? (sorry if this isn't the right place for this question)
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Hi, check this http://wiibrew.org/wiki/Asnd#Audio_Format
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Cool, so I got the sox to work with the command line (with one tiny problem) but failed with the GoldWave. The format always comes out as 'au' when I save it as type Raw with attributes being PCM signed 16 bit, big endian, stereo (read somewhere those are the proper attributes. So I still have two questions...
1.) What am I doing wrong with the GoldWave?
2.) Why does my sound have a higher pitch and is there a way to fix it?
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Marth_010 wrote:
The format always comes out as 'au' when I save it as type Raw with attributes being PCM signed 16 bit, big endian, stereo (read somewhere those are the proper attributes.
The extension is not a problem you could rename it has .pcm if you want.
In my code I have:
ASND_SetVoice(SCREEN_VOICE, VOICE_MONO_16BIT, 44100, 0, (void *)screen_change, screen_change_size, 100, 100, NULL);
So my file is PCM signed 16 bit, big endian, mono
Make sure your code and your file are matching.
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Ok, I gave my sound effect the proper attributes and converted with GoldWave successfully! (had to give my file the .pcm extension while saving it) The pitch is now normal and everything is good. Thank you sir!
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