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Hey guys,
I am pretty new to wii development and I had a couple questions about it.
First of all, does anyone have a tutorial or sample code for making a menu? Basically what I'm trying to do is make a menu and have the user be able to scroll through the menu using the D-pad keys. I have the code set up for making texture images for each of the menu images I want to load, but how do I make it so that they will load based on the last screen they were on and what direction they pushed on the wii d-pad. If the d-pad ting is too complicated I would just like to learn how to scroll through a series of menu pictures basically. I am trying to have a title screen that will become a warning screen for the game once the user presses A, then it will proceed to the title menu.
I would post my code, but at the moment it only contains the template and loading pictures to texture buffers.
Also, is there a way to load in a video? All we are trying to do is make an option to load a video from the sd card from the title menu, it is essentially a tutorial for the "game" itself. The video is only about a minute long.
Can anyone post a decent tutorial or does anyone have any time in the next couple days to maybe talk on irc about methods to answer questions about it? A crash course on this would be awesome considering that the project of making a homebrew game was assigned to us by the university and no one has any background with wii development (although many of us are familiar with java and c programming).
Thanks for any help, and it is all greatly appreciated,
FL
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GRRLIB does not play video, if you want you may look at the source code of these projects: http://wiibrew.org/wiki/List_of_homebre … ia_players
I think no one has done any menu with GRRLIB so far, so I think there is any tutorial about that.
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Is it possible to run a video in response to a button being pressed on the Wii? So initially my program will open and the titlescreen will show, but I am trying to run a video if the user presses the A button, so is there a way to run MPlayer in grrlib to run this video?
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firelance wrote:
Is it possible to run a video in response to a button being pressed on the Wii?
Yes.
firelance wrote:
is there a way to run MPlayer in grrlib to run this video?
No
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