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I am quite new to GRRLIB and i was wondering, is there a way to set 6 different textures one for each side of a cube?
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sure, have a look a 3D_sample2.
Instead of draw all faces in a pass, you will have to draw each face independantly, and call GRRLIB_SetTexture(tex_girl,0) with a differentent texture each time.
nothing more
NNN
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Thanks for the fast reply and i´m really embarrassed to admit that i simply forgot to set GRRLIB_SetTexture(tex_girl,0) (copy&paste is a bad habit to a different texture...
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