You are not logged in.
hello,
Making some littles tests using this lib, I got some strange behaviour.
the program should display a counter increasing by one every seconds from 0 to 10, but I'm getting
something more like 2, 5, 4, 7, 6, 9, 10, 9, 1, 0, 3, 2,...
here is the program , if somebody can understand what the problem is...
====================================================================
#include "main.h"
#define STEP_MENU 0
#define STEP_GAME 1
#define STEP_QUIT 2
int main()
{
VIDEO_Init();
WPAD_Init();
WPAD_SetDataFormat(WPAD_CHAN_0, WPAD_FMT_BTNS_ACC_IR);
GRRLIB_InitVideo();
GRRLIB_Start();
WPAD_ScanPads();
WPAD_IR(WPAD_CHAN_0, ¤tCursorLocation);
gameStage = STEP_MENU;
txHand = GRRLIB_LoadTexture(hand);
txGrab = GRRLIB_LoadTexture(grab);
while( gameStage != STEP_QUIT )
{
WPAD_ScanPads();
WPAD_IR(WPAD_CHAN_0, ¤tCursorLocation);
switch( gameStage )
{
case STEP_MENU:
runMenu();
break;
default:
break;
}
}
WPAD_Shutdown();
return 0;
}
void runMenu()
{
int cpt_x=0;
int j=0;
char debugtxt[20];
txFont=GRRLIB_LoadTexture(GRRLIB_font1);
GRRLIB_FillScreen(0xFF000000);
while (WPAD_ButtonsHeld(WPAD_CHAN_0) & (WPAD_BUTTON_A)) WPAD_ScanPads();
while ( !(WPAD_ButtonsHeld(WPAD_CHAN_0) & (WPAD_BUTTON_A)) )
{
WPAD_ScanPads();
WPAD_IR(WPAD_CHAN_0, ¤tCursorLocation);
GRRLIB_FillScreen(0xFF000000);
sprintf (debugtxt,"cpt_x=%d, j=%d",cpt_x,j);
GRRLIB_Printf(10, 10, txFont, 0xFFFFFFFF,2, debugtxt);
GRRLIB_Render();
usleep(1000000);
++cpt_x; if (cpt_x >10) cpt_x=0;
}
if( (WPAD_ButtonsHeld(WPAD_CHAN_0) & WPAD_BUTTON_HOME) )
gameStage = STEP_QUIT;
}
====================================================================
Offline