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#1 2011-04-08 17:52:29

owen
Member

GRRLIB_ load texture from file limits

I also think there is also a limit to the texture width/hieght that I can load.  When I try to load a texture that is 1680x1800 nothing appears (even though the size of the file is 60kb ) but the program doesn't crash.  If I reduce it to 800x600 it works fine. 

I am using the GRRLIB_ load texture from file function to load the image into a texture.  What is the maximum width or hieght of a texture that I load from file?

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#2 2011-04-08 22:52:29

Crayon
Bad Mother Fucker

Re: GRRLIB_ load texture from file limits

The limit is 1024x1024 pixels, it's the maximim size of texture on the Wii.

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#3 2011-04-11 13:35:38

owen
Member

Re: GRRLIB_ load texture from file limits

hmmm.... thanx, going to have to figure out how to work in that limit for my sky box.

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